For this, I built Qt with the -no-pulseaudio option! What does it mean? To work with alsa directly, pulseaudio is not needed. If pulseaudio is not installed in the system or if it is installed, but autospawn is disabled for the client, then when I call the play () slot, there is no sound and in the console I see the following message:ĪLSA lib pulse.c:243:(pulse_connect) PulseAudio: Unable to connect: Connection refused. ![]() But when I run my application that uses the qml SoundEffect object, strange things come up: ![]() That is, as I understand it, now qtmultimedia should use alsa as a backend and pulseaudio is no longer needed. ![]() I built Qt with the -no-pulseaudio option.
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